I set the figures all up in Poser 7 (or pro depending on which computer I am using) and do all my animations in there as well ans save them as poses. Carrara's FBX also is no help because the morphs keep falling off.Ĭlick to expand.I am using D/S 3.1.2.24, FBX exporter 2.0.6.23, decimator 1.1.2.40 and texture atlas 1.0.1.7. None of the other models successfully and consistently work. That's why DAZ keeps demoing her saying "look we can do games too". Just post a solution that everyone can follow like a step by step dummy proof manual.Īs far as I can tell Victoria is the only model DAZ has working with this system. So don't preach to me about Indies and I don't know what I'm talking about. Please post your step by step with screenshots for us to try before you tell me I'm "wrong". The Game Developers Forum on DAZ is full of the same complaints. I've watched tons of videos, gone through the User Guides DOWN TO THE EARLIEST VERSIONS. And I'm talking about working on a solution that is consistent for over a couple of months DAILY. It just doesn't happen 99% of the last two months. IF YOU GOT IT TO WORK POST YOUR STEPS IN CHRONOLOGICAL ORDER WITH SCREENSHOTS OF YOUR SETTINGS AND FINAL OUTPUT. Please post the versions of DAZ and Plug-ins you are using.ĭAZ FOR DUMMYS. ![]() This is why I'm asking for screenshots of your settings. I've tried most of everything you are explaining. ![]() Yes please post the workflow and screenshots of your settings.
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June 2023
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